VR Surgical Simulation Suite (VR3S) is a Unity-based virtual reality platform designed to improve congenital heart disease (CHD) surgical planning and global collaboration.

I led UX/UI engineering within the Unity development environment, implementing Figma-based designs, managing multiplayer networking, and integrating Azure services. I contributed throughout the full Agile development cycle—participating in Jira ticketing, pull requests, QA testing, and deployments from development through staging to production.

Unity for Humanity Grant Winner (2024)

VR Surgical Simulation Suite (VR3S)
VR Surgical Simulation Suite (VR3S)
VR Surgical Simulation Suite (VR3S)
VR Surgical Simulation Suite (VR3S)
VR Surgical Simulation Suite (VR3S)